Saturday 12 December 2015

Grand Prix 4 - Torque .cap Maker

The Carset Manager (CSM) component of ZaZ's tools is capable of  patching the GP4.exe at runtime, by inserting files with a .cap extension.

These patches can be anything: Allowing for alternative CSM mod structure, enabling tweaks from GP4Tweaker.........and altering the game's Torque Curve.

Altering the Torque Curve is a relatively simple task, thanks to the Torque Editor by Patrick Cloosterman; However it only allows you to inject this new curve straight back into the .exe - which renders it incompatible with CSM - or to export it as an .ini file.

As of GPxPatch v4.44, my tool is no longer necessary.
GPxPatch can now read the .ini files produced by Patrick's Torque Editor, and I thoroughly suggest doing it that way instead.

Extracting the torque curve from the .exe to a .cap file is a relatively simple process using a HEX Editor, but it is prone to user error.

My 'Torque .cap Maker' solves this.

1) Modify a GP4.exe using the Torque Editor.
2) Open the .cap Maker, and find your newly modified .exe using the 'GP4 EXE' button.
3) Press 'Save Torque .cap file'

Repeat for as many torque curves as you have.

I personally have used this for my current mod, which allows the user to select from four combinations of BHP and rev limits; I needed four different torque curves, one for each of these combinations.

Download: Torque .cap Maker

More detailed instructions - including rehosting information - in the enclosed README.TXT

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